Map of development of Trinity Mysterious System

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Year Accomplishments
2017

The formation of an idea

Writing the concept of the game

2018 Choosing the engine
2019

Searching for the team members

Seeking and discarding investors

Creating a website, social media

Start of Trinity Mysterious System development

2020

Start of Building Editor development:

  • Making the landscape for the game
  • Creating the weather system
  • Making an ocean
  • Creating ponds
  • Putting fish in the waters
2021-2022  Developing Building Editor Mechanics:
  • Snapping of building blocks
  • Rounded corners
  • УгCorners of varying degrees
  • Active in-game landscape editing
  • Automatic plant size variability
  • Active building block size changing
  • Building blocks recoloring
  • An in-game Design Feature
  • Roof parts in different styles
  Working on it!
2022+

Currently in development of TMS Building Editor:

  • Building of the fences
  • Creating unusual plants
  • Weather effects of surroundings
  • Size adjustments for décor
  • Making rivers
  • Fountains
2022-2023 

In the plans:

  • Multiple stories building
  • Creating waterfalls
  • Allowing active pond creation
  • Swimming pools
  • Floating house mechanic
  • Underwater house
  Global Plans
 

Releasing TMS Building Editor

Developing TMS Fashion Editor

Developing Trinity Mysterious System

Developing DLCs for TMS

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Octopus Entertainment LTD

The young and ambitious team of Ukrainians in Canada and Ukraine - Octopus Entertainment, is brought together with a positive vision of the world, shared love to computer games, creativity, learning new and creation of the impossible.

Our potential – talented, hard-working and cohesive team of game developers, writers, designers, artists and programmers.

octopus-ent.com 

Contacts

Victoria, British Columbia, Canada

trinity@trinityvideogame.com